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Welcome to Cirque D'Geezers, a co-ed videogame clan built of Geezer Gamers.

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Caught on Film
Kit's Taunt
Watch KitKatGrrl in action as she takes on this guy who thought he was safe in the bubble.

News

Rockstar is one of those studios whose name is becoming synomynous with blockbuster games, so it is no surprise when stories filtered in that they had acquired Red Dead Revolver, that there was a good chance something epic was looming on the horizon. Well, on May 18th, Red Dead Redemption launched with a veritable fanfare, promising wannabe cowboys and cowgirls a chance to play out in the old West, shoot folks, hogtie wenches, collect bounties, hunt wildlife and to be able have robust single and multiplayer gameplay. Having been able to put maybe 75 hours into the game, I can safely say mission accomplished.
Red Dead Redemption - Single Player GOTY?

John Marston

You take the role of John Marston, a former gang leader of a bunch of bad outlaws. However, in a mission gone bad, you're left for dead by your gang, and you take the opportunity to retire and start a family. Family life is good, but its rudely interrupted when you are given an ultimatum to help track down your former band of renegades, in particular its leader, your former friend Bill Williamson. The game gives you that basic background, but how the story unravels and at what pace it does is entirely up to you. John is quite a charismatic guy, and has a good heart, as evidenced by his willingness to take on several good samaritan missions for the greater good. The game is a third person shooter, so people familiar with Mass Effect aiming or other popular third person shooters shouldnt have any problems adapting. It did not take me long to get used to the mechanics.

This game will definitely appeal to fans of Grand Theft Auto, despite claims that suggest otherwise. The single player will have you doing errands (go to point A, kill some bad guys, flee to point B etc) but the missions are still fun, varied, and gives you a chance to admire and enjoy the spectacular vistas and landscapes. If you dont want to do a mission, the game offers plenty of side quests, and other fun ways to pass the time. The plains provide you with plenty of random encounters, ranging from saving someone from wild cougars, to retrieving stolen horses and wagons, to helping lawmen corral a fleeing fugitive, to performing shooting challenges for money. Additionally, you can hit up a saloon, start bar fights, or play one of several mini games. If you like poker, the game has a few poker tables scattered over the map. If blackjack's your game, it has that too. Liars Dice is also a popular gambling game that can be lots of fun. For folks who prefer more athletic and brawnier pursuits, you have the opportunity to arm wrestle, pitch horseshoes, break horses, or do night watchman patrols. If you fancy yourself as a Wyatt Earp, you can accept bounty hunts, and spend time cleaning up the wilderness, ridding it of desperadoes.

You may even get challenged to prove your pistol skills in the time honored Wild West way - by duel.

Time to Duel

You can do all that and so much more. For example, if you have no desire to kill anything, you can collect herbs. You can buy and browse a newspaper. The newspaper does a nice job of including some of the stories and missions you may have completed prior to reading the latest edition. It is fun to read about some of the success stories you have making it into print. Additionally, you can participate in races. You can even watch a movie, which is a pretty short cartoon that was added as a nice touch. To get around this huge wild land, you have multiple options. You can run on foot, ride on horseback, drive wagons or even take a train. To cover bigger distances, you have the option to take a stagecoach ride (with the option to skip to your destination) for a small fee (with the wonderful bonus of eventually becoming free if you reach certain fame and honor). The best option by far is to make a campfire out in the wilds, and choose to fast travel from it. You can travel to towns you've visited, or to any waypoint you select on a detailed map. This means you can cross one side of the map to the other in a matter of seconds (with suitable time elapsing to simulate travel time). This is a huge timesaver, as to ride from one side to the other would be a heck of a ride. I have tried it, and it is a good 5-10 minutes of solid galloping and that is not factoring in distractions, terrain, and detours that may be necessary to cross a bridge, or avoid cougars, or a chasm/canyon. The campfire also offers you a chance to save your game at that point, which is also great, as otherwise you're restricted to saving the games at houses and rooms across the map that you can purchase or rent.

Take Time Out To Admire The View

If you need a break from single player, Red Dead offers a pretty fun multiplayer component. I wouldnt suggest you pick up Red Dead Redemption solely for multiplayer, as the value of the game lies with the huge sandbox single player. However, the multiplayer is far from a last minute add on. You have options to play team games such as Deathmatches (called Shootouts) or objective games that are similar to games like Capture the Flag. You also have the option to form posses of up to 8 people, and go into Free Roam. This mode basically gives you the whole playing area as your sandbox, and you and your posse can spend many hours assaulting gang hideouts, shooting each other, hunting game, collecting herbs, or shooting each other. The multiplayer has a ranking system and its pretty easy to rank up, with XP being given for a variety of tasks and challenges. You get 10XP for just killing your friends, so there's no immunity to friendly fire here. You will need to expect to be dynamited, knifed, shot, punched and set on fire by your friends. The quick respawn means you can get back in the saddle fast, and return the favor. There are lots of weapons, characters, horses and titles to unlock. You start with a donkey but can soon get a horse. Later on, you can unlock cattle and even the fabled zebra donkey at level 50.

Despite its surprisingly solid multiplayer, which Rockstar has improved by providing DLC in the way of co-op missions and more multiplayer maps, the meat of this game lies with the campaign. The voice acting is superb, and the supporting cast are really good. Red Dead Redemption captures a lot of the essence of a true Western. Rockstar hit a home run with this game in all areas. The vistas are stunning. The characters are likeable and have some fun interactions with your character (you'll encounter some real oddballs too - Seth being one you meet quite early). Rockstar even paid special attention to the music in game, ignoring the allure of perhaps adding popular rock tracks and instead adding musical score worthy of a Clint Eastwood spaghetti western.

The campaign has a long storyline that is fun to experience. You will do a lot of different missions to advance the storyline, and the game strives to immerse you in as much culture and realism as you could hope to experience from a video game. Strike A PoseThe campaign is well worth playing though and completing. The campaign takes some unexpected twists and turns, and the tale of John Marston definitely has a surprising ending. Upon reflection, the choice of how they choose to tie up the story in Red Dead is really interesting and just leaves a fantastic opportunity for a sequel.

You will have a ton of fun as John Marston if you can handle the idea of doing quests (which may seem a little repetitious at times). His quest to eliminate his former gang members is a fast, enjoyable ride, and you'll be leaving a trail of dead bodies in your wake as you pursue your former compatriot. I will be honest - I got tired of GTA but never tired of Red Dead. Though the two games share many similarites, there's something about strapping on six shooters and riding horses around spectacular scenery that appeals so much more. With the plethora of options available to keep you busy, you can easily spend dozens of hours immersed in this game.

Well, time for me to go saddle up again - I hear a nefarious robber has been spotted hiding out at Hanging Rock. Yeeeeehaaaaaaaaaaaaaaaa!


We recently were able to add yet another quality gamer into our ranks, as ABrokenCircuit agreed to join our cult of clowns. His infectious never say die attitude and tireless teamwork has seen him fit seamlessly into our clan. How did Circuit break in? Read on!


CdG's resident freelancer Poobone has been hard at work on his latest article. The purpose of this article is to fill you in on all of the details surrounding the story of Halo: Reach, the gameplay changes, how those tie into the fiction, and other things to be aware of which will prepare you for the retail release of Halo: Reach on September 14th. Poobone will be taking you on a crash course of some not-so-well-known facts about Reach and the fiction of the Halo universe that it is wrapped in. So..read on!


This article was written by CdG's newest freelancer writer Poobone. For this article, the first in what we hope will become a regular feature, Poobone will be introducing you all to a sleeper cult classic hit that slipped under the radar of more people than a game of this stature probably should have. Given the relative dearth of titles fitting this genre, perhaps his review will entice some of you to check out this game, and take on the role of Razputin. Dive into the article below to find out more...

by F1at1ined (words) and Kelstek (images)
Pinky Swear